Update Version 0.6.0a | Controlling Update
Major Update: Controlling Schemes Update
Update day! we are approaching to the next development phase. One step closer to the release of the game, It has been a very slow development. But I am happy to say that the long-awaited release day can now be seen.
Almost all game mechanics have been developed some still in prototype. Si the most complicated coding phase is about to be completed. We are entering a new stage of development whose focus is on Storytelling and level desing. With most of the tools and scripts alredy completed for the creation of new scenarios and levels in the development engine we can finally, design and create new levels of gameplay but for this we need to know what to design, so this new stage of develpment will focus on the game's narrative.
Of course, some mechanics will continue to be added and some alredy added will be modified.
- Support to New Input Schemes (Xbox & Playstation) Gamepad added.
* Now you can play with gamepad controlling, using Xbox or Playstation, or if you prefer still using the Keyboar/Mouse scheme.
* You can switch between Input Scheme in real time.
- Some boring bugfixing things...
- New bugs to fix later...
Thank you for playing!
Files
Get Numina Construct Project
Numina Construct Project
Development Diary for my Bullet Hell, Danmaku-Type game.He
Status | In development |
Publisher | |
Author | ScoutSpark |
Genre | Shooter |
Tags | 3D, Bullet Hell, Difficult, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Version 0.9.0b | BETA Major UpdateAug 29, 2024
- Version 0.8.0a | Major UpdateMay 14, 2024
- Version 0.7.1a | PATCH UpdateFeb 17, 2024
- Version 0.7.0a | Major UpdateFeb 04, 2024
- Patch 0.5.2a | Levels Update Part 1Nov 16, 2022
- Patch 0.5.1a | Levels Update Part 1Nov 09, 2022
- Update Version 0.5.0a | Levels Update Part 1Oct 26, 2022
- Update Version 0.4.0aAug 01, 2022
- Update Version 0.3.0aMay 06, 2022
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