Update Version 0.5.0a | Levels Update Part 1


Almost Three months another update. It's complicated to release a new major update that does not take more than 1 month to develop.
I could say that the small details are the ones that take the most of the time, looks like it never ends, and with each update they double.
I still thinking that the games is at too early stage, but, slowly I can see progress, slower than I would like to see...
The thought of a final release date is still a dream... however this brings me to the content of this update:

LEVEL UPDATE PART 1
In this version, focuses on the creation of new Levels, adding new ways to take advantage of the game mechanics as new movement perspectives, a playable and interactive level map. New ways to spawn enemies in addition to the Wave System that already in the game.
The hardest part of this is to make it work for a variety of unique levels considering variables like the Weapon type that the player choose, the Level Map, diferent type of enemies and it's movement behaviour, etc...
However I have reached an acceptable point that allows me to customize a level without too much effort. The main idea is to give a greater customization to the flow of a level and only then create the narrative section, this to give sense to the game's story.
As expected there are still things that need to be developed and improved that's because this is the first Part of the Level Update.

* The only game level has been almost completely reworked. Using the new Level Mechanics. Adding:
    - New enemies spawn mechanics.
    - New playable perspectives view (Side and Back-Front)
    - New Cinematics/Dialogues and Narrative elements.
    - New Level Map

* The level has become a Tutorial/How to play , the "How to Play" menu section no longer exists.

* Mechanics and Controlling adjustments:
    - The secondary weapon has been deleted, now there is only one skill to trigger.
    - Adjustments in the Input key mapping (now the Mouse must be used).

*HUD size adjustments.

*New Bugs to fix later... 


I think that's the most important things.
When I can create new levels with unique mechanics and be able to customize the entire Level Flow, maybe and just maybe I can fantasize about a possible release date. But for the moment it is only the Part 1 :( 

Thank you for playing <3

Files

Danamku Game V0.5.0a (x86).exe 57 MB
Oct 27, 2022

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